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- SYSOP DOC
-
- RISK-IT2 is a program written for kids 6 to 12. 2 to 6 kids may play. The
- Shareware version allows access to only 6 commands.
-
- It has an automatic dice shaker, and automatic timer, a CHANCE option, and
- normal timer function, exactly 132 different commands, declares a winner
- automatically when all but 1 person is eliminated, allows commands to be
- refused, but if you refuse 3 commands, you are given an ultimatum to either
- perform a specific action, (in which case your refusals are irradicated) or
- to be removed from the game. It allows the entering of players names, and then
- they are referred to, by name, in the game. Neither the 44 pairs of commands
- used as initial timer commands, nor the 44 individual CHANCE commands, will
- repeat during any one game. If all 44 PAIRS of commands are accessed, players
- are made aware of this fact, and given the opportunity to re-play, or to quit.
- Both the PAIRS of commands, and the CHANCE commands are totally RANDOM in their
- selection, so it is not a predictable game, in any way.
-
- The players are asked to have certain items on hand to play the game, such as
- ice cubes, small paintbrush, toy telephone, blindfold, wig, playing cards, dice
- etc. and then they are asked to do certain things, carry out a command, or
- allow things to be done to them.
-
- Some beeps and whistles, and a bit of computer music is also present. Lots of
- good colored screens, and dice shaking sound effects.
-
- A very compact and complete program. The game has no directories, so using the
- -D switch, when unzipping, is not required.
-
- To install, simply unzip it, write all of the files into a directory of your
- choice and go to that directory and type [ RISK-IT2 ], and you are off and
- running.
-
- Docs are all "on line", and accessible from the first screen of the game.
-
- It is a coded game. This means that, when the user registers it, and gives us
- his telephone number, I will call him, give him the secret code, tell him when
- and where to enter it, and they will immediately have the registered version,
- without having to wait for it in the mail.
-
- Because the game was written in quickbasic, it is suggested that it be run
- from the hard drive, where it is much smoother and faster. It will run just
- fine from a floppy also, but slower, and at times a bit jerky, which really
- does not affect the play of the game.
-
- The following files should be present to have a full set. If any are missing
- then the user must contact me at Util-Disks, for a complete set of files, at
- no charge.
-
- 42 files total.
-
- SYSOP.DOC (this file)
- RISK-IT2.DOC (doc info)
- REGISTER.TXT (reg info
- E-DOC.BIN (interactive binary file)
- And the following 38 files with the RISK-IT2 prefix, and the following extensions.
- EXE, MFC, RR1, RR2, RR3, RR4, RR5, RR6, RR7, RR8, RR9, R10, R11, R12, REG, ENT,
- OOP, OP1, OP2, OP3, OP4, OP5, OP6, NAM, MUS, END, EN2, DIE, REF, WIN, REF, DID,
- WAR, WR2, NOT, OVR, RF2 and RF3.
-
- Being that the game can be played by 2, 3, 4, 5, or 6 people.
- Two can play it as a single couple, as the routines will adapt for that, in
- most cases.
-
- If the user is a bit of a programer, or knows how to change and compile
- quickbasic programs, they can purchase the source code (RISK-IT2.BAS file),
- and they can then put in their own commands if they would like. In order to
- do this they will need the QUICKBASIC program, and to alter any of the screens,
- they will need a menu program that I can only identify as MM2, a MENUMAKER
- program that has been around for some time now.
-
-
- ENJOY!
-